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Zombie
Zombie
Zombie
Information according to the in-game Museum. Inaccurate information will be marked.
Common Name
Zombie
Temperament
Aggressive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Zombie_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_zombie/cw_Zombie_Character_BP.cw_Zombie_Character_BP'" 500 0 0 35
Data
Magic
Check mark transparent Yes
XP For Kill
6.109091 XP

The Zombie is one of the creatures in Pixark.

Museum descriptions[ | ]

Wild[ | ]

Wild zombies often hide in corners and attack passersby. They are small in stature, though, and not very strong.

Tame[ | ]

These zombies are not intelligent enough to be tamed. There seems to be something more primal driving them.

Appearance[ | ]

Green-skinned humanoids with red eyes, wearing pelts as clothes.

Behavior[ | ]

Once spotted, they'll become aggressive towards the player.

Drops[ | ]

Carrion, Primary Magic Core, and leather. Rarely, they'll drop a Zombie Heart, which can be used for crafting an Apprentice Wand.

Stats[ | ]


Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health Health 70 +2.59
Stamina Stamina 250 +25
Oxygen Oxygen 150 +15
Food Food 1200 +120
Weight Weight 150 +3
Melee Damage Melee Damage 100%2 +5
Movement Speed Movement Speed 100%3 N/A
Torpidity Torpidity 70 +0.7

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 65 520 ?
Swimming 300 N/A



Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health Health 600 +22.2
Stamina Stamina 200 +20
Oxygen Oxygen 150 +15
Food Food 1500 +150
Weight Weight 150 +3
Melee Damage Melee Damage 100%2 +5
Movement Speed Movement Speed 100%3 N/A
Torpidity Torpidity 550 +5.5

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 65 520 ?
Swimming 300 N/A


Taming[ | ]

The Zombie can not be tamed.

Combat[ | ]

Utility[ | ]

Additional notes[ | ]

Trivia[ | ]


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