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The Soul Reaper is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Soul Reapers are one of the most intimidating beings known to roam in PixARK. The scythe they wield are known to steal one's very soul.
Tame[]
Note:This is the in-game description, but Soul Reaper is actually tameable.
Humans are as yet still unable to communicate with Soul Reapers in any meaningful way, and are unable to tame them.
Handbook description[]
Capable of seizing one's soul, A Soul Reaper carries a scythe that is said to be a replica of the one carried by the Lord of Death himself.
Appearance[]
A floating gray skinned humanoid wearing a black robe carry a scythe and surrounded by a transparent ring of unknown runes.
Behavior[]
Above ground Soul reapers randomly patrol small areas of the dark forest. Underground they can often get stuck in the tunnels. when a soul reaper sees a human or its tame it will attack relentlessly until either are killed.
Drops[]
Dark Magic Stone Primary Magic Core Raw Thigh Meat Soul Sand
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 3000 | +111 | +0.999% |
Stamina | 600 | +60 | +10% |
Oxygen | 150 | +15 | +10% |
Food | 3000 | +300 | +10% |
Weight | 600 | +12 | +4% |
Melee Damage | 100%2 | +5 | +1.7% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 2800 | +14 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 260 | N/A | N/A | 40 |
Swimming | 300 | N/A | N/A | N/A |
Flying | 500 | 600 | 600 | 3 |
- For a comparison of the speeds of all creatures, see Base creature speeds
Attacks[]
Swing | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
? | ? | ? | Scythe Slash. | |
Attack Type | Damage | |||
Melee | Impact | 23 |
Spin AOE | Stamina Cost | Attack Range | Description |
---|---|---|---|
? | ? | Scythe Spin. | |
Attack Type | Damage | ||
Spin | Impact | 24 |
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Time | ||||
---|---|---|---|---|---|
Dark Magic Stone | 7 | 0:42:00 | |||
Dark Magic Stone Essence | 13 | 0:39:00 | |||
Primary Magic Core | 43 | 0:43:00 | |||
KO: × 12; × 20 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Dark Magic Stone | 8 | 0:48:00 | |||
Dark Magic Stone Essence | 16 | 0:48:00 | |||
Primary Magic Core | 53 | 0:53:00 | |||
KO: × 14; × 23 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Dark Magic Stone | 10 | 1:00:00 | |||
Dark Magic Stone Essence | 19 | 0:57:00 | |||
Primary Magic Core | 63 | 1:03:00 | |||
KO: × 16; × 26 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Dark Magic Stone | 12 | 1:12:00 | |||
Dark Magic Stone Essence | 23 | 1:09:00 | |||
Primary Magic Core | 74 | 1:14:00 | |||
KO: × 17; × 29 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Dark Magic Stone | 13 | 1:18:00 | |||
Dark Magic Stone Essence | 26 | 1:18:00 | |||
Primary Magic Core | 84 | 1:24:00 | |||
KO: × 19; × 32 |
KO Strategy'
A Soul Reaper is a Knockout method. To knock it unconscious you will need Magic Sleepy Arrows using either a Bow or Crossbow. It will need Dark Magic Stone or Dark Magic Stone Essence or Primary Magic Core to be tamed.
Combat[]
- Ranged weapons are recommended, Specifically the "Longneck Rifle."
- Run and shoot him with Magic Sleepy Arrow.
Utility[]
When you place items in a Soul Reaper the weight of the item is less. This makes them great for farming. They do move slow, but if you are farming in dangerous areas, they are also VERY good protectors.
Additional notes[]
Can travel through a 2x3 block tunnel. (Going to test this further)
Trivia[]