or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_raptor/cw_Raptor_Character_BP.cw_Raptor_Character_BP'" 500 0 0 35
The Raptor is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Raptors are a novice adventurer's worst nightmare. They are fast and powerful. They are both difficult to fight and to run away from.
Tame[]
A tamed Raptor is a valuable ally for early adventurers. Its fast speed can help you escape from dangerous situations.
Appearance[]
Raptors are red in color with a yellow mohawk in the center of their heads.
Behavior[]
Raptors have an aggressive nature and will attack you on sight, but they take a while to see you. They can be seen attacking Carbonemys in their Jungle habitat, and any passive creatures in neighboring biomes as well, so be sure to keep your eyes open when near a Jungle biome.
Despite how quick they are to attack, they are quick to flee once hit with a strong attack. This doesn't mean they'll be gone for long.
Drops[]
- Harvest
- Special Loot
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 450 | +16.65 | +0.999% |
Stamina | 250 | +25 | +10% |
Oxygen | 150 | +15 | +10% |
Food | 1200 | +120 | +10% |
Weight | 350 | +7 | +4% |
Melee Damage | 100%2 | +5 | +1.7% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 400 | +4 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 480 | 993.599976 | 1104 | 6 |
Swimming | 300 | N/A | N/A | N/A |
- For a comparison of the speeds of all creatures, see Base creature speeds
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Time | ||||
---|---|---|---|---|---|
Kibble (Parasaur Egg) | 1 | 0:02:01 | |||
Raw Thigh Meat | 3 | 0:02:01 | |||
Cooked Prime Meat | 5 | 0:03:31 | |||
Cooked Prime Meat Jerky | 5 | 0:03:31 | |||
Meat | 8 | 0:04:01 | |||
Cooked Meat | 15 | 0:05:01 | |||
Cooked Meat Jerky | 15 | 0:05:01 | |||
KO: × 41; × 45; × 5; × 6; × 1 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Kibble (Parasaur Egg) | 2 | 0:04:01 | |||
Raw Thigh Meat | 3 | 0:02:01 | |||
Cooked Prime Meat | 6 | 0:04:13 | |||
Cooked Prime Meat Jerky | 6 | 0:04:13 | |||
Meat | 9 | 0:04:31 | |||
Cooked Meat | 18 | 0:06:01 | |||
Cooked Meat Jerky | 18 | 0:06:01 | |||
KO: × 53; × 58; × 6; × 8; × 1 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Kibble (Parasaur Egg) | 2 | 0:04:01 | |||
Raw Thigh Meat | 4 | 0:02:41 | |||
Cooked Prime Meat | 8 | 0:05:37 | |||
Cooked Prime Meat Jerky | 8 | 0:05:37 | |||
Meat | 11 | 0:05:31 | |||
Cooked Meat | 22 | 0:07:21 | |||
Cooked Meat Jerky | 22 | 0:07:21 | |||
KO: × 65; × 71; × 7; × 10; × 1 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Kibble (Parasaur Egg) | 2 | 0:04:01 | |||
Raw Thigh Meat | 5 | 0:03:21 | |||
Cooked Prime Meat | 9 | 0:06:19 | |||
Cooked Prime Meat Jerky | 9 | 0:06:19 | |||
Meat | 13 | 0:06:31 | |||
Cooked Meat | 26 | 0:08:41 | |||
Cooked Meat Jerky | 26 | 0:08:41 | |||
KO: × 78; × 84; × 9; × 12; × 2 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Kibble (Parasaur Egg) | 2 | 0:04:01 | |||
Raw Thigh Meat | 5 | 0:03:21 | |||
Cooked Prime Meat | 10 | 0:07:01 | |||
Cooked Prime Meat Jerky | 10 | 0:07:01 | |||
Meat | 15 | 0:07:31 | |||
Cooked Meat | 29 | 0:09:41 | |||
Cooked Meat Jerky | 29 | 0:09:41 | |||
KO: × 90; × 98; × 10; × 13; × 2 |
A good way to tame a Raptor is to build a structure to hold it in, or simply building up a 1 block wide tower higher than the it's attack range. After that, you can use a slingshot or Tranq arrows (or any other torpor giving item) to knockout the raptor and tame it.
Combat[]
Great damage for an early game attacker, but you wont be able to ride it until level 30(If you don't find a Raptor saddle before then that is).
Raptors (Jungle) have a pounce attack that will dismount you and pin you in place. Even if mounted on another rapter
Utility[]
Raptors are great runners and strong attackers for early-game. They have relatively low health, however, so they won't last in a battle against the stronger creatures of the game.
They collect more Meat, Fur, and Leather when attacking creatures that drop them.
Additional notes[]
It eats Meat. It is the early game T-Rex.
Trivia[]