Pixark Wiki
(Added newest patch notes)
Tags: Visual edit Mobile edit Mobile web edit
(Edited some mistakes)
Tags: Visual edit Mobile edit Mobile web edit
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   <nowiki>''Official notes'''</nowiki>
 
   <nowiki>''Official notes'''</nowiki>
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  +
Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 
  +
  +
<nowiki>'''Added Spanish Language'''</nowiki>. 
  +
  +
<nowiki>'''Added Portuguese Language'''</nowiki>. 
  +
  +
<nowiki>'''Adjustments'''</nowiki>
  +
  +
• Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness. 
  +
  +
• Increased the drop rate of Shark Skin. 
  +
  +
• Added to all structure types, sloped roof. 
  +
  +
• Added ceiling light structure. 
  +
  +
• Auto turrets will now target cannon rounds and intercept them. 
  +
  +
• Improved AI of tamed flyers, they will try their hardest to follow their masters. 
  +
  +
• Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer. 
  +
  +
• Optimized issue with players getting stuck when under attack by creatures. 
  +
  +
<nowiki>'''Fixes'''</nowiki>
  +
  +
• Fixed issue with bosses having a chance to not drop anything on kill. 
  +
  +
• Fixed issue with certain parts of the map getting players stuck or making tames disappear. 
  +
  +
• Fixed issue with certain plants disappearing from plots. 
  +
  +
• Fixed issue with health point inconsistencies in the Executive type buildings. 
  +
  +
• Fixed issue with display issues with power sources being on or off. 
  +
  +
• Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule. 
  +
  +
• Fixed issue with certain storage items being unable to be detected by the workbench. 
  +
  +
• Fixed issue where the bookshelf could not be used. 
  +
  +
• Fixed issue with BGM disappearing when hosting a non-dedicated server. 
  +
  +
• Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank. 
  +
  +
• Fixed issue where after taming, creatures are maxed out on their weight stat. 
  +
  +
• Fixed issue with irrigation perimiter. Should function properly now. 
  +
  +
• Fixed issue with incorrect display on some firearms. 
  +
  +
• Fixed issue with transfer all button also transferring all equipped armor. 
  +
  +
• Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames. 
  +
  +
• Fixed issue with pipes not properly displaying scanner data. 
  +
  +
• Fixed issue with stairs in corners not being able to be picked back up after deploying. 
  +
  +
• Fixed issue with building on rafts becoming desynced. 
  +
  +
• Fixed issue fire stone powder requirements being different in a few places. They should all be the same now. 
  +
  +
• Fixed issue with some resources being able to be used in melee combat. 
  +
  +
• Fixed issue with revive function's cooldown period status not being properly reflected in the UI. 
  +
  +
• Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.   
  +
  +
<nowiki>''Official notes'''</nowiki>
   
 
Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 
 
Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 

Revision as of 17:27, 26 April 2018

Pixark currently does not have any sort of announcement of upcoming patch notes, aside from occasional Tweets. The most recent patch notes can be found on Steam or listed below.

Latest update

1.11

'''Released''' - April 26, 2018

   ''Official notes'''

Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 

'''Added Spanish Language'''. 

'''Added Portuguese Language'''. 

'''Adjustments'''

• Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness. 

• Increased the drop rate of Shark Skin. 

• Added to all structure types, sloped roof. 

• Added ceiling light structure. 

• Auto turrets will now target cannon rounds and intercept them. 

• Improved AI of tamed flyers, they will try their hardest to follow their masters. 

• Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer. 

• Optimized issue with players getting stuck when under attack by creatures. 

'''Fixes'''

• Fixed issue with bosses having a chance to not drop anything on kill. 

• Fixed issue with certain parts of the map getting players stuck or making tames disappear. 

• Fixed issue with certain plants disappearing from plots. 

• Fixed issue with health point inconsistencies in the Executive type buildings. 

• Fixed issue with display issues with power sources being on or off. 

• Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule. 

• Fixed issue with certain storage items being unable to be detected by the workbench. 

• Fixed issue where the bookshelf could not be used. 

• Fixed issue with BGM disappearing when hosting a non-dedicated server. 

• Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank. 

• Fixed issue where after taming, creatures are maxed out on their weight stat. 

• Fixed issue with irrigation perimiter. Should function properly now. 

• Fixed issue with incorrect display on some firearms. 

• Fixed issue with transfer all button also transferring all equipped armor. 

• Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames. 

• Fixed issue with pipes not properly displaying scanner data. 

• Fixed issue with stairs in corners not being able to be picked back up after deploying. 

• Fixed issue with building on rafts becoming desynced. 

• Fixed issue fire stone powder requirements being different in a few places. They should all be the same now. 

• Fixed issue with some resources being able to be used in melee combat. 

• Fixed issue with revive function's cooldown period status not being properly reflected in the UI. 

• Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.   

''Official notes'''

Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 

'''Added Spanish Language'''. 

'''Added Portuguese Language'''. 

'''Adjustments'''

• Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness. 

• Increased the drop rate of Shark Skin. 

• Added to all structure types, sloped roof. 

• Added ceiling light structure. 

• Auto turrets will now target cannon rounds and intercept them. 

• Improved AI of tamed flyers, they will try their hardest to follow their masters. 

• Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer. 

• Optimized issue with players getting stuck when under attack by creatures. 

'''Fixes'''

• Fixed issue with bosses having a chance to not drop anything on kill. 

• Fixed issue with certain parts of the map getting players stuck or making tames disappear. 

• Fixed issue with certain plants disappearing from plots. 

• Fixed issue with health point inconsistencies in the Executive type buildings. 

• Fixed issue with display issues with power sources being on or off. 

• Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule. 

• Fixed issue with certain storage items being unable to be detected by the workbench. 

• Fixed issue where the bookshelf could not be used. 

• Fixed issue with BGM disappearing when hosting a non-dedicated server. 

• Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank. 

• Fixed issue where after taming, creatures are maxed out on their weight stat. 

• Fixed issue with irrigation perimiter. Should function properly now. 

• Fixed issue with incorrect display on some firearms. 

• Fixed issue with transfer all button also transferring all equipped armor. 

• Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames. 

• Fixed issue with pipes not properly displaying scanner data. 

• Fixed issue with stairs in corners not being able to be picked back up after deploying. 

• Fixed issue with building on rafts becoming desynced. 

• Fixed issue fire stone powder requirements being different in a few places. They should all be the same now. 

• Fixed issue with some resources being able to be used in melee combat. 

• Fixed issue with revive function's cooldown period status not being properly reflected in the UI. 

• Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.

   ''Official notes'''

Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch. 

'''Added Spanish Language'''. 

''Add Ped

d Portuguese Language'''. 

'''Adjustments'''

• Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness. 

• Increased the drop rate of Shark Skin. 

• Added to all structure types, sloped roof. 

• Added ceiling light structure. 

• Auto turrets will now target cannon rounds and intercept them. 

• Improved AI of tamed flyers, they will try their hardest to follow their masters. 

• Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer. 

• Optimized issue with players getting stuck when under attack by creatures. 

'''Fixes'''

• Fixed issue with bosses having a chance to not drop anything on kill. 

• Fixed issue with certain parts of the map getting players stuck or making tames disappear. 

• Fixed issue with certain plants disappearing from plots. 

• Fixed issue with health point inconsistencies in the Executive type buildings. 

• Fixed issue with display issues with power sources being on or off. 

• Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule. 

• Fixed issue with certain storage items being unable to be detected by the workbench. 

• Fixed issue where the bookshelf could not be used. 

• Fixed issue with BGM disappearing when hosting a non-dedicated server. 

• Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank. 

• Fixed issue where after taming, creatures are maxed out on their weight stat. 

• Fixed issue with irrigation perimiter. Should function properly now. 

• Fixed issue with incorrect display on some firearms. 

• Fixed issue with transfer all button also transferring all equipped armor. 

• Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames. 

• Fixed issue with pipes not properly displaying scanner data. 

• Fixed issue with stairs in corners not being able to be picked back up after deploying. 

• Fixed issue with building on rafts becoming desynced. 

• Fixed issue fire stone powder requirements being different in a few places. They should all be the same now. 

• Fixed issue with some resources being able to be used in melee combat. 

• Fixed issue with revive function's cooldown period status not being properly reflected in the UI. 

• Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.



1.10

Template:1.10


1.9

Released - April 19, 2018

Official notes

Stop right there Explorers. We got some fixes coming your way in version 1.9 that will be improving your game play experience in PixARK! Remember to continue to provide to us feedback regarding game play and balancing. Together, we will build a better PixARK!

Optimization

  • Official Servers are now Battle Eye Enabled
  • Large Crop Plot can now be passworded
  • Task/Mission interface in the M menu has been sized down a bit and should no longer cut off words in the task.
  • No longer able to see creature info details during terrain collision.
  • Added Russian language
  • Reduced damage to players from wild creatures by 25%

Fixes

  • Fixed issue with crop seeds disappearing after leaving render range
  • Fixed issue with tribe creature limits after transforming into a werewolf
  • Fixed issue with disappearing weapons when using the gunsmith bench when over weight.
  • Fixed issue with some procedural quests not able to be completed.
  • Fixed issue with PixBlocks able to be force used in the Museum.
  • Fixed issue with water blocks being used to murder on land.
  • Fixed issue with the inability to place blocks directly under a bed.
  • Fixed issue with the inability to craft certain furniture items in the Mage Academy type blocks.
  • Fixed issue with Map having a chance to bug out resulting in players being stuck or creatures disappearing.
  • Fixed issue with over head displays for certain structures such as weapon rack being unable to be dispayed in some cases.
  • Fixed issue with electric rod doing damage to certain structures.
  • Fixed issue with itemization from beacon drops.
  • Fixed issue with Wild Quetzal's AI behavior.
  • Fixed issue with aquatic creatures taking fall damage when player leaves render range.
  • Fixed issue with AI movement for aquatic creatures.
  • Fixed issue with creatures spawning in bases after server restarts.
  • Fixed issue with model collision on the Alchemy Furnace
  • Fixed issue with positioning of Rex Saddle, Sauropod Saddle, Armadillo Saddle.
  • Fixed issue with train cart's inability to be properly controlled.
  • Fixed issue with Bone wand's damage being irregular.
  • Fixed issue with certain structures in the ruins blocking creature damage
  • Fixed issue with rafts disappearing under particular conditions.
Known stealth changes

None