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Mushroom
Mushroom
Mushroom
Information according to the in-game Museum. Inaccurate information will be marked.
Common Name
Mushroom
Temperament
Passive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Mushroom_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_mushroom/cw_Mushroom_Character_BP.cw_Mushroom_Character_BP'" 500 0 0 35
Data
Magic
Check mark transparent Yes
XP For Kill
45.360001 XP
Feces Size

The Mushroom is one of the creatures in Pixark.

Museum descriptions[]

Wild[]

Wild Mushroom monsters live in dark fungal caves. It is hard to distinguish them from mushroom grooves. They are peaceful creatures, so don't bully them.

Tame[]

Mushroom monsters are small but powerful. They can also be used as mounts.

Appearance[]

With an overly large bouncing red capped head and cartoon-ish eyes, as night falls their eyes glow brightly. Illuminating the surrounding area slightly.

Behavior[]

Drops[]

Stats[]

Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health Health 300 +11.1 +0.999%
Stamina Stamina 200 +20 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 1500 +150 +10%
Weight Weight 100 +2 +4%
Melee Damage Melee Damage 100%2 +5 +1.7%
Movement Speed Movement Speed 100%3 N/A N/A
Torpidity Torpidity 250 +2.5 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 120 360 288 4
Swimming 300 N/A N/A N/A



Taming[]


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Mushroom Level 1 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 2 0:00:54
Cooked Prime Meat Cooked Prime Meat 4 0:01:53
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 4 0:01:53
Meat Meat 6 0:02:01
Cooked Meat Cooked Meat 11 0:02:27
Cooked Meat Jerky Cooked Meat Jerky 11 0:02:27
KO: Magic Sleepy Arrows with a bow × 1; Magic Sleepy Arrows with a crossbow × 1
Mushroom Level 30 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 3 0:01:21
Cooked Prime Meat Cooked Prime Meat 5 0:02:21
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 5 0:02:21
Meat Meat 7 0:02:21
Cooked Meat Cooked Meat 14 0:03:07
Cooked Meat Jerky Cooked Meat Jerky 14 0:03:07
KO: Magic Sleepy Arrows with a bow × 1; Magic Sleepy Arrows with a crossbow × 1
Mushroom Level 60 Time
Kibble (Compy Egg) Kibble (Compy Egg) 2 0:02:41
Raw Thigh Meat Raw Thigh Meat 3 0:01:21
Cooked Prime Meat Cooked Prime Meat 6 0:02:49
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 6 0:02:49
Meat Meat 9 0:03:01
Cooked Meat Cooked Meat 17 0:03:47
Cooked Meat Jerky Cooked Meat Jerky 17 0:03:47
KO: Magic Sleepy Arrows with a bow × 1; Magic Sleepy Arrows with a crossbow × 1
Mushroom Level 90 Time
Kibble (Compy Egg) Kibble (Compy Egg) 2 0:02:41
Raw Thigh Meat Raw Thigh Meat 4 0:01:47
Cooked Prime Meat Cooked Prime Meat 7 0:03:17
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 7 0:03:17
Meat Meat 10 0:03:21
Cooked Meat Cooked Meat 19 0:04:14
Cooked Meat Jerky Cooked Meat Jerky 19 0:04:14
KO: Magic Sleepy Arrows with a bow × 1; Magic Sleepy Arrows with a crossbow × 1
Mushroom Level 120 Time
Kibble (Compy Egg) Kibble (Compy Egg) 2 0:02:41
Raw Thigh Meat Raw Thigh Meat 4 0:01:47
Cooked Prime Meat Cooked Prime Meat 8 0:03:45
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 8 0:03:45
Meat Meat 11 0:03:41
Cooked Meat Cooked Meat 22 0:04:54
Cooked Meat Jerky Cooked Meat Jerky 22 0:04:54
KO: Magic Sleepy Arrows with a bow × 1; Magic Sleepy Arrows with a crossbow × 1


Combat[]

The mushroom only had one attack being a headbutt.

Utility[]

The mushroom generates a low amount of natural light through the glow in its eyes.

The creature data file states that Mushrooms can create Poisonous Mushrooms in their inventory. This has yet to be tested, but is most likely accomplished by leaving them on wander with food in their inventory.

Additional notes[]

More of a novelty tame than most, does not need a saddle to ride. Able to jump a short height.

Being even a max level requires only a single sleepy magic arrow, it's easily the easiest magical creature tame in the game.

Trivia[]


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