or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_manta/cw_Manta_Character_BP.cw_Manta_Character_BP'" 500 0 0 35
The Manta is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Tame[]
Appearance[]
Behavior[]
It will follow and attack the player if the player is in the water. It will lose interest when the player leaves the water.
Drops[]
Special Drops:
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 1500 | +55.5 | +0.999% |
Stamina | 400 | +40 | +10% |
Oxygen | 150 | +15 | +10% |
Food | 2100 | +210 | +10% |
Weight | 700 | +14 | +4% |
Melee Damage | 100%2 | +5 | +1.7% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 1400 | +14 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 400 | ? | ? | 20 |
Swimming | 400 | N/A | N/A | N/A |
- For a comparison of the speeds of all creatures, see Base creature speeds
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Time | ||||
---|---|---|---|---|---|
Kibble (Dodo Egg) | 3 | 0:16:13 | |||
Raw Thigh Meat | 6 | 0:10:49 | |||
Cooked Prime Meat | 11 | 0:20:48 | |||
Cooked Prime Meat Jerky | 11 | 0:20:48 | |||
Meat | 17 | 0:22:58 | |||
Cooked Meat | 33 | 0:29:43 | |||
Cooked Meat Jerky | 33 | 0:29:43 | |||
KO: × 667; × 156; × 41; × 52; × 6 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Kibble (Dodo Egg) | 3 | 0:16:13 | |||
Raw Thigh Meat | 7 | 0:12:37 | |||
Cooked Prime Meat | 14 | 0:26:28 | |||
Cooked Prime Meat Jerky | 14 | 0:26:28 | |||
Meat | 21 | 0:28:22 | |||
Cooked Meat | 41 | 0:36:55 | |||
Cooked Meat Jerky | 41 | 0:36:55 | |||
KO: × 860; × 201; × 53; × 67; × 7 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Kibble (Dodo Egg) | 4 | 0:21:37 | |||
Raw Thigh Meat | 9 | 0:16:13 | |||
Cooked Prime Meat | 17 | 0:32:08 | |||
Cooked Prime Meat Jerky | 17 | 0:32:08 | |||
Meat | 25 | 0:33:46 | |||
Cooked Meat | 49 | 0:44:07 | |||
Cooked Meat Jerky | 49 | 0:44:07 | |||
KO: × 1060; × 248; × 65; × 83; × 9 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Kibble (Dodo Egg) | 4 | 0:21:37 | |||
Raw Thigh Meat | 10 | 0:18:01 | |||
Cooked Prime Meat | 19 | 0:35:55 | |||
Cooked Prime Meat Jerky | 19 | 0:35:55 | |||
Meat | 29 | 0:39:10 | |||
Cooked Meat | 57 | 0:51:19 | |||
Cooked Meat Jerky | 57 | 0:51:19 | |||
KO: × 1260; × 294; × 77; × 98; × 10 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Kibble (Dodo Egg) | 5 | 0:27:01 | |||
Raw Thigh Meat | 11 | 0:19:49 | |||
Cooked Prime Meat | 22 | 0:41:35 | |||
Cooked Prime Meat Jerky | 22 | 0:41:35 | |||
Meat | 33 | 0:44:34 | |||
Cooked Meat | 65 | 0:58:31 | |||
Cooked Meat Jerky | 65 | 0:58:31 | |||
KO: × 1460; × 341; × 90; × 114; × 12 |
The best tame method is to stand on a boat and use sleepy arrows. It is not magical so magic arrows wont cause torpor.
Combat[]
Utility[]
They can be used for water mobile bases if the platform saddle is equipped.
Additional notes[]
They used to be able to jump and were tamed with angler gel. They also got a massive size increase. They used to be relatively the same size as the player but are now the largest water mount (the Hippocampus being the longest).
It's attack can make target Vulnerable, which it can do more damage to the victim.
Trivia[]
- These Mantas are far larger than the ones in Ark. They also have a platform saddle to replace the lack of the Mosasaur.