or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_dolphin/cw_Dolphin_Character_BP.cw_Dolphin_Character_BP'" 500 0 0 35
The Ichthyosaurus is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Gentle creatures that are very friendly to adventurers and will play with strangers who come to visit.
Tame[]
The Ichthyosaurus is extremely fast and great at exploring the oceans depths, however, their offensive abilities are lacking.
Subspecies[]
The vast ocean provides the best playground for the Ichthyosaurus subspecies to develop a special skill; a spinning charge. To better use its unique skill, Ichthyosaurus subspecies develops a more streamlined shape with stronger fins.
Appearance[]
They looks like dolphins.
Behavior[]
Ichthyosaurus is a curious creature and it will approach the player if they are in the water.
Drops[]
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 450 | +16.65 | +0.999% |
Stamina | 200 | +40 | +20% |
Oxygen | 150 | +15 | +10% |
Food | 1200 | +120 | +10% |
Weight | 450 | +9 | +4% |
Melee Damage | 100%2 | +5 | +0.85% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 400 | +4 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The Base damage for this creature is not yet known.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 600 | ? | ? | 10 |
Swimming | 600 | N/A | N/A | N/A |
- For a comparison of the speeds of all creatures, see Base creature speeds
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Feeding Interval | Time | |
---|---|---|---|
Kibble (Compy Egg) | 1 | 00:00 | 0:00:00 |
Raw Thigh Meat | 2 | 01:01 | 0:03:03 |
Cooked Prime Meat | 3 | 01:26 | 0:05:19 |
Cooked Prime Meat Jerky | 3 | 01:26 | 0:05:19 |
Meat | 4 | 01:09 | 0:05:37 |
Cooked Meat | 7 | 00:52 | 0:07:10 |
Cooked Meat Jerky | 7 | 00:52 | 0:07:10 |
Level 30 | Feeding Interval | Time | |
---|---|---|---|
Kibble (Compy Egg) | 1 | 00:00 | 0:00:00 |
Raw Thigh Meat | 2 | 01:01 | 0:03:56 |
Cooked Prime Meat | 3 | 01:26 | 0:06:12 |
Cooked Prime Meat Jerky | 3 | 01:26 | 0:06:12 |
Meat | 5 | 01:14 | 0:08:03 |
Cooked Meat | 9 | 00:54 | 0:10:07 |
Cooked Meat Jerky | 9 | 00:54 | 0:10:07 |
Level 60 | Feeding Interval | Time | |
---|---|---|---|
Kibble (Compy Egg) | 1 | 00:00 | 0:00:00 |
Raw Thigh Meat | 2 | 01:02 | 0:04:50 |
Cooked Prime Meat | 4 | 01:37 | 0:09:15 |
Cooked Prime Meat Jerky | 4 | 01:37 | 0:09:15 |
Meat | 6 | 01:17 | 0:10:29 |
Cooked Meat | 11 | 00:56 | 0:13:04 |
Cooked Meat Jerky | 11 | 00:56 | 0:13:04 |
Level 90 | Feeding Interval | Time | |
---|---|---|---|
Kibble (Compy Egg) | 1 | 00:00 | 0:00:00 |
Raw Thigh Meat | 2 | 01:01 | 0:05:43 |
Cooked Prime Meat | 4 | 01:37 | 0:10:09 |
Cooked Prime Meat Jerky | 4 | 01:37 | 0:10:09 |
Meat | 6 | 01:17 | 0:11:23 |
Cooked Meat | 12 | 00:56 | 0:14:59 |
Cooked Meat Jerky | 12 | 00:56 | 0:14:59 |
Level 120 | Feeding Interval | Time | |
---|---|---|---|
Kibble (Compy Egg) | 1 | 00:00 | 0:00:00 |
Raw Thigh Meat | 3 | 01:22 | 0:08:40 |
Cooked Prime Meat | 5 | 01:43 | 0:13:11 |
Cooked Prime Meat Jerky | 5 | 01:43 | 0:13:11 |
Meat | 7 | 01:19 | 0:13:48 |
Cooked Meat | 14 | 00:57 | 0:17:55 |
Cooked Meat Jerky | 14 | 00:57 | 0:17:55 |
Combat[]
Utility[]
The Ichthyosaurus is a good water mount to start with when exploring the waters.
Additional notes[]
Ichthys are like the pteranodon of the water
Trivia[]