powerful, capable of taking down a quetzal
or
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The Ghost Dragon is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Ghost Dragons aren't ghosts per se, but dark wyverns. They get their name from their ghost-like speed and strong attack power.
Tame[]
People often use tamed ghost dragons in combat. Nothing can survive an onslaught of ghost dragons.
Appearance[]
Ghost Dragons are black in color, and have a dark magic particle effect on the center of the body. Can be distinguished easily by its black flame and long tail.
Behavior[]
Aggressive.
Neutral to tamed Gargoyles and tamed Quetzals
Drops[]
Special Drops:
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 3818.8 | +763.76 | +1.35% |
Stamina | 600 | +60 | +10% |
Oxygen | 150 | +15 | +10% |
Food | 3000 | +300 | +10% |
Weight | 600 | +12 | +5% |
Melee Damage | 1322 | +13.2 | +2.125% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 3055.1 | +152.755 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 276 | 253.919998 | 317.399994 | 3 |
Swimming | 440 | N/A | N/A | N/A |
Flying | 1200 | 736.000366 | 920.000427 | 0.275 |
- For a comparison of the speeds of all creatures, see Base creature speeds
Attacks[]
Bite | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
Lmb | 10 | 800 | The Dragon bites in front of it. | |
Attack Type | Damage | |||
Melee | Impact | 160 |
Flame Breath | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
Rmb | 20 | 2000 | The Dragon breathes a dark fire, dealing 20 damage and inflicting the target with the IGNITED debuff, dealing 75 damage over 6 seconds. | |
Attack Type | Damage | |||
Impact | 20 per hit |
Grab | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
C | 50 | 500 | The Ghost Dragon grabs a target with less than 200 drag weight. This attack is only available while flying. | |
Attack Type | Damage | |||
Melee | Impact | 0 |
Taunt | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
C | 10 | The Dragon flaps its wings. This attack seems to have no other effect. This attack is only available while on the ground. | ||
Attack Type | Damage | |||
Impact |
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Time | ||||
---|---|---|---|---|---|
Kibble (Pegasus Egg) | 2 | 0:08:36 | |||
Raw Thigh Meat | 5 | 0:07:10 | |||
Cooked Prime Meat | 10 | 0:15:02 | |||
Cooked Prime Meat Jerky | 10 | 0:15:02 | |||
Meat | 15 | 0:16:06 | |||
Cooked Meat | 30 | 0:21:28 | |||
Cooked Meat Jerky | 30 | 0:21:28 | |||
KO: × 35; × 60 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Kibble (Pegasus Egg) | 3 | 0:12:53 | |||
Raw Thigh Meat | 6 | 0:08:36 | |||
Cooked Prime Meat | 12 | 0:18:02 | |||
Cooked Prime Meat Jerky | 12 | 0:18:02 | |||
Meat | 18 | 0:19:19 | |||
Cooked Meat | 36 | 0:25:46 | |||
Cooked Meat Jerky | 36 | 0:25:46 | |||
KO: × 40; × 68 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Kibble (Pegasus Egg) | 3 | 0:12:53 | |||
Raw Thigh Meat | 8 | 0:11:27 | |||
Cooked Prime Meat | 15 | 0:22:33 | |||
Cooked Prime Meat Jerky | 15 | 0:22:33 | |||
Meat | 22 | 0:23:37 | |||
Cooked Meat | 44 | 0:31:29 | |||
Cooked Meat Jerky | 44 | 0:31:29 | |||
KO: × 46; × 77 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Kibble (Pegasus Egg) | 4 | 0:17:11 | |||
Raw Thigh Meat | 9 | 0:12:53 | |||
Cooked Prime Meat | 17 | 0:25:33 | |||
Cooked Prime Meat Jerky | 17 | 0:25:33 | |||
Meat | 26 | 0:27:54 | |||
Cooked Meat | 51 | 0:36:30 | |||
Cooked Meat Jerky | 51 | 0:36:30 | |||
KO: × 51; × 86 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Kibble (Pegasus Egg) | 4 | 0:17:11 | |||
Raw Thigh Meat | 10 | 0:14:19 | |||
Cooked Prime Meat | 20 | 0:30:03 | |||
Cooked Prime Meat Jerky | 20 | 0:30:03 | |||
Meat | 29 | 0:31:08 | |||
Cooked Meat | 58 | 0:41:30 | |||
Cooked Meat Jerky | 58 | 0:41:30 | |||
KO: × 56; × 95 |
Taming strategies[]
A good strategy is using a Quetzal equipped with platform saddle and a Ballista Turret loaded with Magic Ballista Bolts. The Quetzal is a bit faster than a Ghost Dragon, fast enough to give a solo player time to hop between rider seat and ballista for 1 shot (don't be greedy). This strategy works best with 2 players. Since the Ghost Dragon has no natural enemy, a knocked-out Dragon won't be attacked by nearby creatures and does not need to be covered.
Another, more time-consuming strategy is to use a Gargoyle to kite it around, the speed of the Gargoyle is fast enough for the player to keep a safe distance with a Dragon and go for 2-3 magical arrows. A Gargoyle can be dismount mid-air that allow rider to stand on top of it.
Another strategy, albeit a dangerous one, is to take advantage of the dragons extremely wide turn radius. By tanking 1 or 2 hits with another tame, such as a Carbonemy, and waiting for the dragon to get stuck circling, the player can get off the mount and freely shoot the dragon till it knocks out. Do note: The dragon rarely can deaggro and reaggro breaking the circle, at which point it will shoot another breath attack at the player. Has been done by players with no armor and 200 HP without a tame.
Combat[]
The Ghost Dragon is extremely aggressive, and will breath fire at their target as they close distance between it and it’s target. They are relatively fast and will close distance on a non-mounted character fast and slower mounts even faster. Fighting a Ghost Dragon in high elevation is extremely dangerous as they have high knockback and will send their target flying off, resulting in high fall damage. It is best to make some sort of make shift cage and trap the Dragon before attempting to fight or tame them.
Can break stone behemoth gates.
Utility[]
Additional note[]
Ghost Dragons can only harm each other direct contact with fiery breath however immune to the burning effect and biting. This makes taming more ghost dragons after the first easier when using the Turn Radius taming strategy, as you can tank a near infinite amount of attacks while waiting for the wild Dragon to circle.
Getting off the Ghost Dragon while landed will result in the players standing on the dragons back.
Trivia[]