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The Fire Elemental is one of the creatures in Pixark.
Museum descriptions[]
Wild[]
Wild Fire Elementals are aggressive creatures. Their fire allows them to wield frightening power, and burn their attackers.
Tame[]
Fire Elementals which are summoned by using Fire Elemental Summoning Stones are extremely powerful, and will burn other creatures.
Subspecies[]
Better suited to the unbearable heat lava emits, the Fire Element subspecies has developed the ability to slowly produce lava from within, leaving a lava trail in its wake (C).
Appearance[]
The Fire Elemental looks like a giant red Genie. It is on fire and looks quite frightening.
Behavior[]
Like many creatures, wild Fire Elementals will attack players on sight. They will deliver a devastating blow which burns them to death if unarmed or armed in an inappropriate way. Regardless to the outdated descriptions, these scorching creatures can be knocked out with magic sleepy arrows, hence tamed. Tamed Fire Elementals are mobile campfires and can cook sources of food for players, which is suitable for traveling long distances without starvation.
Drops[]
Special Drops:
Stats[]
Attribute | Amount at Level 1 | Increase per point | |
---|---|---|---|
Wild | Domesticated1 | ||
Health | 4000 | +148 | +0.999% |
Stamina | 600 | +60 | +10% |
Oxygen | 150 | +15 | +10% |
Food | 3000 | +300 | +10% |
Weight | 700 | +14 | +4% |
Melee Damage | 1152 | +5.75 | +1.7% |
Movement Speed | 100%3 | N/A | N/A |
Torpidity | 3800 | +19 | N/A4 |
1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.
- For a comparison of the stats of all creatures, see Base creature statistics.
- For an explanation of exactly how the levelup calculation works, see Creature Stats Calculation.
Movement Type | Base Speed | Sprinting | Stamina Used | |
---|---|---|---|---|
Wild | Domesticated | |||
Walking | 515 | 746.75 | 746.75 | 40 |
Swimming | 300 | N/A | N/A | N/A |
- For a comparison of the speeds of all creatures, see Base creature speeds
Attacks[]
Melee | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
Lmb | 30 | 60 | The Fire Elemental hits with one of its arms. | |
Attack Type | Damage | |||
Melee | Impact | 115 |
Spin | Button | Stamina Cost | Attack Range | Description |
---|---|---|---|---|
Rmb | 150 | 600 | The Fire Elemental spins around, dealing damage to everything around it. This attack has an approximately 30 second cooldown. | |
Attack Type | Damage | |||
Melee | Impact | 100 |
Taming[]
Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.
For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.
Level 1 | Time | ||||
---|---|---|---|---|---|
Fire Magic Stone | 7 | 0:42:00 | |||
Fire Magic Stone Essence | 13 | 0:39:00 | |||
Flame Flower | 32 | 0:48:00 | |||
Fire Stone Powder | 128 | 1:42:24 | |||
KO: × 24; × 41 |
Level 30 | Time | ||||
---|---|---|---|---|---|
Fire Magic Stone | 8 | 0:48:00 | |||
Fire Magic Stone Essence | 16 | 0:48:00 | |||
Flame Flower | 40 | 1:00:00 | |||
Fire Stone Powder | 158 | 2:06:24 | |||
KO: × 28; × 47 |
Level 60 | Time | ||||
---|---|---|---|---|---|
Fire Magic Stone | 10 | 1:00:00 | |||
Fire Magic Stone Essence | 19 | 0:57:00 | |||
Flame Flower | 48 | 1:12:00 | |||
Fire Stone Powder | 189 | 2:31:12 | |||
KO: × 31; × 53 |
Level 90 | Time | ||||
---|---|---|---|---|---|
Fire Magic Stone | 12 | 1:12:00 | |||
Fire Magic Stone Essence | 23 | 1:09:00 | |||
Flame Flower | 56 | 1:24:00 | |||
Fire Stone Powder | 221 | 2:56:48 | |||
KO: × 35; × 59 |
Level 120 | Time | ||||
---|---|---|---|---|---|
Fire Magic Stone | 13 | 1:18:00 | |||
Fire Magic Stone Essence | 26 | 1:18:00 | |||
Flame Flower | 63 | 1:34:30 | |||
Fire Stone Powder | 252 | 3:21:36 | |||
KO: × 38; × 65 |
KO Strategy
A Fire Elemental is a Knockout method. To knock it unconscious you will need Magic Sleepy Arrows using either a Bow or Crossbow. A Fire Elemental will need Fire Magic Stone, Flame Flowers or Fire Magic Stone Essence to be tamed.
Combat[]
The fire Elemental has a punch attack and a
- fire tornado attack witch inflicts burning for 5 seconds to the enemy
Utility[]
Once tamed, the Fire Elemental can cook Raw Meat, Raw Prime Meat, Longrass and Savoroot from inside its' inventory.
Additional notes[]
- The Fire Elemental is affected by water no differently than other creatures and can even swim.
Trivia[]