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Coyote
Coyote
Coyote
Information according to the in-game Museum. Inaccurate information will be marked.

Coyote is not an aggressive attacker, unless you get close to them[sic].

Common Name
Coyote
Group
Time Period
All eras
Diet
Temperament
Aggressive
1.0
March 23, 2018
Spawn Command
admincheat summon cw_Coyote_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/CubeWorld/Blueprints/Animal/cw_animal_coyote/cw_Coyote_Character_BP.cw_Coyote_Character_BP'" 500 0 0 35
Data
Magic
X mark transparent No
XP For Kill
6.109091 XP
Drops
Feces Size

The Coyote is one of the creatures in Pixark.

Museum descriptions[ | ]

Wild[ | ]

The solitary Coyote is not that territorial. You will be safe as long as you keep away from them.

Tame[ | ]

Coyotes are easy to tame. Its hunting and collection abilities make it a good partner for novice adventurers.

Appearance[ | ]

A furred animal, slightly smaller than the direwolf. Has tiny red eyes, and usually a matte grey or black fur.

Behavior[ | ]

They are aggressive, solitary and usually defend their own kind. They were agile but vulnerable to weapons and stronger creatures. However for starters, it can be loyal like guard dogs if tamed and capable of gathering sources of meat.

Drops[ | ]

Stats[ | ]


Basic Stats
Attribute Amount at Level 1 Increase per point
Wild Domesticated1
Health Health 70 +2.59 +0.999%
Stamina Stamina 100 +10 +10%
Oxygen Oxygen 150 +15 +10%
Food Food 300 +30 +10%
Weight Weight 220 +4.4 +4%
Melee Damage Melee Damage 152 +0.75 +1.7%
Movement Speed Movement Speed 100%3 N/A N/A
Torpidity Torpidity 70 +0.7 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 200 480 720 4
Swimming 150 N/A N/A N/A



Attacks[ | ]

Bite Button Stamina Cost Attack Range Description
Lmb 5 200 The Coyote bites the target.
Attack Type Damage
Melee Impact 15


Basic Stats
Attribute Amount at Level 1 Increase per point
Wild
Health Health 300 +11.1
Stamina Stamina 250 +25
Oxygen Oxygen 150 +15
Food Food 1200 +120
Weight Weight 350 +7
Melee Damage Melee Damage 152 +0.75
Movement Speed Movement Speed 100%3 N/A
Torpidity Torpidity 300 +3

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base damage for its primary attack is shown here instead of the percentage.
3Movement speed is always 100% and can not be leveled
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild
Walking 200 480 ?
Swimming 150 N/A



Attacks[ | ]

Bite Stamina Cost Attack Range Description
5 200 The Coyote bites the target.
Attack Type Damage
Melee Impact 15

Taming[ | ]

Can be knocked out with stick and sleepy arrows. If using sleepy arrows aim for body, as coyotes have very low health (1 or 2 sleepy arrows should be sufficient to knock it out) and will most likely die to headshots. When unconscious feed raw meat or prime.


Note: Non-magical Sleepy Arrows fired from a bow or crossbow deliver extra torpor over time for 5 seconds after impact. Only two instances of this effect can be in effect at once - a third arrow hit before the effect has fully resolved will result in potential torpor being wasted. For maximum efficiency, time your shots so that they land 5 seconds apart. The numbers given here are assuming you do so.

For passive tames, there is a long wait between the first and second feedings as the creature eats, after which it follows the feeding intervals listed. These feeding intervals are estimates - the actual interval will vary per-creature based on random chance.

Coyote Level 1 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 2 0:00:54
Cooked Prime Meat Cooked Prime Meat 3 0:01:25
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 3 0:01:25
Meat Meat 4 0:01:21
Cooked Meat Cooked Meat 8 0:01:47
Cooked Meat Jerky Cooked Meat Jerky 8 0:01:47
KO: Wood Stick Hits × 6; Slingshot Hits × 8; Sleepy Arrows with a Bow × 1; Sleepy Arrows with a Crossbow × 1; Sleepy Dart Shots × 1
Coyote Level 30 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 2 0:00:54
Cooked Prime Meat Cooked Prime Meat 3 0:01:25
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 3 0:01:25
Meat Meat 5 0:01:41
Cooked Meat Cooked Meat 9 0:02:01
Cooked Meat Jerky Cooked Meat Jerky 9 0:02:01
KO: Wood Stick Hits × 8; Slingshot Hits × 11; Sleepy Arrows with a Bow × 1; Sleepy Arrows with a Crossbow × 1; Sleepy Dart Shots × 1
Coyote Level 60 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 2 0:00:54
Cooked Prime Meat Cooked Prime Meat 4 0:01:53
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 4 0:01:53
Meat Meat 6 0:02:01
Cooked Meat Cooked Meat 11 0:02:27
Cooked Meat Jerky Cooked Meat Jerky 11 0:02:27
KO: Wood Stick Hits × 9; Slingshot Hits × 13; Sleepy Arrows with a Bow × 1; Sleepy Arrows with a Crossbow × 1; Sleepy Dart Shots × 1
Coyote Level 90 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 3 0:01:21
Cooked Prime Meat Cooked Prime Meat 5 0:02:21
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 5 0:02:21
Meat Meat 7 0:02:21
Cooked Meat Cooked Meat 13 0:02:54
Cooked Meat Jerky Cooked Meat Jerky 13 0:02:54
KO: Wood Stick Hits × 11; Slingshot Hits × 15; Sleepy Arrows with a Bow × 2; Sleepy Arrows with a Crossbow × 1; Sleepy Dart Shots × 1
Coyote Level 120 Time
Kibble (Compy Egg) Kibble (Compy Egg) 1 0:01:21
Raw Thigh Meat Raw Thigh Meat 3 0:01:21
Cooked Prime Meat Cooked Prime Meat 5 0:02:21
Cooked Prime Meat Jerky Cooked Prime Meat Jerky 5 0:02:21
Meat Meat 8 0:02:41
Cooked Meat Cooked Meat 15 0:03:21
Cooked Meat Jerky Cooked Meat Jerky 15 0:03:21
KO: Wood Stick Hits × 13; Slingshot Hits × 18; Sleepy Arrows with a Bow × 2; Sleepy Arrows with a Crossbow × 1; Sleepy Dart Shots × 1


Combat[ | ]

Coyotes have very low health. Any weapon will kill them easily.

Utility[ | ]

Additional notes[ | ]

Trivia[ | ]


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