1.11

Released - April 26, 2018

Official notes
Hope you all have been enjoying a bit of our Chaos servers. We got another batch of fixes and balancing incoming, so hang on to your seats while we take the servers down for a quick patch.


 * Added Spanish Language
 * Added Portuguese Language

Adjustments

 * Increased effectiveness of every stat point by 25%. All previous stat gains will receive benefits of new effectiveness.
 * Increased the drop rate of Shark Skin.
 * Added to all structure types, sloped roof.
 * Added ceiling light structure.
 * Auto turrets will now target cannon rounds and intercept them.
 * Improved AI of tamed flyers, they will try their hardest to follow their masters.
 * Optimized landing a flyer in certain scenarios. Should be easier to touch ground now on a flyer.
 * Optimized issue with players getting stuck when under attack by creatures.

Fixes

 * Fixed issue with bosses having a chance to not drop anything on kill.
 * Fixed issue with certain parts of the map getting players stuck or making tames disappear.
 * Fixed issue with certain plants disappearing from plots.
 * Fixed issue with health point inconsistencies in the Executive type buildings.
 * Fixed issue with display issues with power sources being on or off.
 * Fixed issue with Fury and Chaos servers, where under particular conditions, players could avoid unable to build within 8 units of another tribe rule.
 * Fixed issue with certain storage items being unable to be detected by the workbench.
 * Fixed issue where the bookshelf could not be used.
 * Fixed issue with BGM disappearing when hosting a non-dedicated server.
 * Fixed issue where a pipe coming from a water tank could be connecte also to an oil tank.
 * Fixed issue where after taming, creatures are maxed out on their weight stat.
 * Fixed issue with irrigation perimiter. Should function properly now.
 * Fixed issue with incorrect display on some firearms.
 * Fixed issue with transfer all button also transferring all equipped armor.
 * Fixed issue with same items not being able to be stacked if they came from storage containers versus inventory of tames.
 * Fixed issue with pipes not properly displaying scanner data.
 * Fixed issue with stairs in corners not being able to be picked back up after deploying.
 * Fixed issue with building on rafts becoming desynced.
 * Fixed issue fire stone powder requirements being different in a few places. They should all be the same now.
 * Fixed issue with some resources being able to be used in melee combat.
 * Fixed issue with revive function's cooldown period status not being properly reflected in the UI.
 * Fixed issue in single player creative mode where silver ore and silver could not be properly crafted.