Template:Biome/doc

=Information=

This template is used to provide information to the biome pages, and to give a quick visual reference to the important features of the biome, such as possible dangers, and valuable resources. Each biome has a color scheme that reflects the general tone of the biome itself, and allows for a quick glance to see if the page is what one is looking for.

=Infobox Per Biome Type=

Parent
For the major biomes.


 * Biometype: Changes the template infobox.
 * Parent: Changes to parent box.
 * Centercave: Changes to the center, cave, or any other unique biome box.
 * Mine: Changes to the mine box. No horizontal box included.
 * Ruin: Changes to the ruin box.
 * Biome: Name of the Biome.
 * Image: The image of the biome. No brackets needed, i.e. Example.jpeg
 * Uni: Lists unique biomes for this parent template.
 * Cave: Lists cave biomes for this parent template.
 * Mine: Lists mine biomes for this parent template.
 * Ruin: Lists possible ruin biomes for this parent template.
 * Temp: The temperature of the biome. In both Celsius and Fahrenheit. No decimals.
 * Weather: The weather effects of this biome. Put  brackets between pages.
 * Dangers: The possible threats a player can encounter in the biome.
 * Flora: The plant life in the area. Living plants are also placed here.
 * Fauna: The animal life in the area.
 * Resources: Notable or unique resources found in the area.

Center and Cave
For unique biomes.


 * Biometype: Changes the template infobox.
 * Parent: Changes to parent box.
 * Centercave: Changes to the center, cave, or any other unique biome box.
 * Mine: Changes to the mine box. No horizontal box included.
 * Ruin: Changes to the ruin box.
 * Biome: Name of the Biome.
 * Image: The image of the biome. No brackets needed, i.e. Example.jpeg
 * Parent: The name of the parent biome.
 * Features: Notable landmarks or visible differences that place the biome.
 * Dangers: The possible threats a player can encounter in the biome.
 * Flora: The plant life in the area. Living plants are also placed here.
 * Fauna: The animal life in the area.
 * Resources: Notable or unique resources found in the area.

Mine
For mine biomes.


 * Biometype: Changes the template infobox.
 * Parent: Changes to parent box.
 * Centercave: Changes to the center, cave, or any other unique biome box.
 * Mine: Changes to the mine box. No horizontal box included.
 * Ruin: Changes to the ruin box.
 * Biome: Name of the Biome.
 * Image: The image of the biome. No brackets needed, i.e. Example.jpeg
 * Parent: The name of the parent biome.
 * Features: Notable landmarks or visible differences that place the biome.
 * Resources: Notable or unique resources found in the area.

Ruin
For ruin biomes.


 * Biometype: Changes the template infobox.
 * Parent: Changes to parent box.
 * Centercave: Changes to the center, cave, or any other unique biome box.
 * Mine: Changes to the mine box. No horizontal box included.
 * Ruin: Changes to the ruin box.
 * Biome: Name of the Biome.
 * Image: The image of the biome. No brackets needed, i.e. Example.jpeg
 * Loc: The locations this ruin is found.
 * Features: Notable landmarks or visible differences that place the biome.
 * Dangers: The possible threats a player can encounter in the biome.
 * Bosses: The boss or sub-bosses found in the ruin.
 * Enemies: The unique enemies found in these ruins. Will have the (Elite) tag.
 * Treasure: What spawns in the chests themselves.
 * Drop: The drops that elite enemies can drop.

=All current biomes=